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This book grants substantial deliberation on information concerning to four crucial areas of non-linear storytelling namely story structure, technique, technology, and abstraction that give a powerful impact towards viewers understanding of visual abstraction. The book comprise of eight remarkable chapters. The chapter has several figures and tables that explain issues related to non-linear storytelling and its imperative findings and discussions by concentrating to five revealing cases related to interactive narrative-based websites such as Crankbunny, Angel Interceptor, Cyborg Story, Sudden Stories and Flyingpuppet. Essentially, the book publishes high quality of original research findings and fosters a cooperative exploration and exchange of ideas and practices based on revealing non-linear storytelling.