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Game Audio Tutorial

Language EnglishEnglish
Book Paperback
Book Game Audio Tutorial Richard Stevens
Libristo code: 04359390
Publishers Taylor & Francis Ltd, March 2011
Design and implement video game sound from beginning to end with this hands-on course in game audio.... Full description
? points 191 b
80.91 včetně DPH
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Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects. §The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com), which includes:§A unique UDK (Unreal Development Kit) Tutorial game level in which you can learn and experiment together with over fifty exercises to help embed your knowledge Twenty tutorial videos to support your development A library of hundreds of sound effect files to get you started Regularly updated links to articles and further resources to keep you at the cutting edge§

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