Austrian Post 5.99 DPD courier 6.49 GLS courier 4.49

Language EnglishEnglish
Book Hardback
Book Cultural Computing Ryohei Nakatsu
Libristo code: 01656470
This book constitutes the refereed proceedings of the Second IFIP TC 14 Entertainment Computing Symp... Full description
? points 161 b
68.07 včetně DPH
Low in stock at our supplier Shipping in 13-16 days
Austria Delivery to Austria

30-day return policy


You might also be interested in


TOP
Tender is the Flesh Agustina Bazterrica / Paperback
common.buy 11.34
TOP
Haikyu!!, Vol. 8 Haruichi Furudate / Paperback
common.buy 11.44
TOP
Baby's Very First Touchy-Feely Book Stella Baggott / Board book
common.buy 8.77
TOP
Sword of Destiny: Illustrated Edition David A. French / Hardback
common.buy 36.92
TOP
Captain Corelli's Mandolin Louis de Bernières / Paperback
common.buy 12.41
TOP
Ash Princess Laura Sebastian / Paperback
common.buy 13.16
Anatomy of the Psyche Edward F. Edinger / Paperback
common.buy 31.57
Introduction to Modern Dance Techniques Joshua Legg / Paperback
common.buy 45.91
420 Things to Draw While High Chronicle Books / Diary
common.buy 16.37
Mind & Body The School of Life / Hardback
common.buy 19.58
Room for Dessert Will Goldfarb / Hardback
common.buy 59.18
Bugs Mazes Fran Newman-D'Amico / Paperback
common.buy 4.06
Christian Healing Ministry Morris Maddocks / Paperback
common.buy 17.22
Distance from Home Daniel Jacobs / Paperback
common.buy 19.15
Business Process Management Workshops Danilo Ardagna / Paperback
common.buy 134.22

This book constitutes the refereed proceedings of the Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, held as part of the 21st World Computer Congress, WCC 2010, in Brisbane, Australia, in September 2010. The 23 revised full papers presented together with one invited paper were carefully reviewed and selected from numerous submissions. The papers address substantial cultural issues such as sensitivity, memory, spirituality, storytelling, racial characteristics etc. that have not been treated in computer science and engineering so far. The topics range from preservation of cultural heritage and traditional technologies using computers, treating models and types in cultural contents to cultural education using computers.

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account