Austrian Post 5.99 DPD courier 6.49 GLS courier 4.49

Developing 2D Games with Unity

Language EnglishEnglish
Book Paperback
Book Developing 2D Games with Unity Jared Halpern
Libristo code: 19529131
Publishers APress, November 2018
Follow a walkthrough of C# syntax-the de-facto language of the Unity Engine-as well as important Uni... Full description
? points 140 b
59.29
In stock at our supplier Shipping in 15-20 days
Austria Delivery to Austria

30-day return policy


You might also be interested in


TOP
Araki: Tokyo Lucky Hole Nobuyoshi Araki / Hardback
common.buy 23.65
TOP
The Art of Game Design Jesse Schell / Paperback
common.buy 74.60
TOP
Think Like A Programmer V. Anton Spraul / Paperback
common.buy 31.14
TOP
C# Player's Guide (4th Edition) Whitaker RB Whitaker / Paperback
common.buy 38.95
Beginning C++ Through Game Programming Michael Dawson / Paperback
common.buy 78.24
Unity in Action, Second Edition Joe Hocking / Paperback
common.buy 56.08
Beginning 3D Game Development with Unity S Blackman / Paperback
common.buy 98.26
Building a 2D Game Physics Engine Michael Tanaya / Paperback
common.buy 47.73
Mastering Unity Scripting Alan Thorn / Paperback
common.buy 63.36
Learning C# by Developing Games with Unity 2019 Harrison Ferrone / Paperback
common.buy 50.94
Mastering Unity 2D Game Development Jackson / Paperback
common.buy 70.00

Follow a walkthrough of C# syntax-the de-facto language of the Unity Engine-as well as important Unity-centric lessons in scripting, handling player input, working with assets, animations, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working game. While many books focus on 3D game creation with Unity-the easiest market for an independent developer to thrive in is 2D games. If you live and breathe games and want to create them then get inspired by the real-world examples of independent games in this book. Examples are used to teach fundamental concepts of developing 2D games in Unity using the very latest tools in Unity's updated 2D workflow. By focusing exclusively on 2D games and Unity's ever-expanding 2D workflow, this book can delve deeply into useful 2D topics, such as sprite atlases, tile slicing, and the brand new Tilemap feature. New channels for distribution, such as the App Store, Google Play, itch.io, Steam and GOG.com have made it easier than ever to discover, buy, and sell games. The golden age of independent gaming is upon us, and there has never been a better time to get inspired and build that game you've always dreamed about. Beginning 2D Games with Unity can show you the way. What You'll Learn Construct a flexible and extensible game architecture Take advantage of the streamlined 2D workflow provided by the Unity environment Build custom Unity Editor tools to improve efficiency Deploy games to desktop and the web using WebGL Who This Book Is For Hobbyists and beginners interested in programming or more seasoned developers interested in programming games independent of a major studio.

About the book

Full name Developing 2D Games with Unity
Author Jared Halpern
Language English
Binding Book - Paperback
Date of issue 2018
Number of pages 383
EAN 9781484237717
ISBN 1484237714
Libristo code 19529131
Publishers APress
Weight 612
Dimensions 234 x 156 x 23
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account