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Advances in Human Factors in Wearable Technologies and Game Design

Language EnglishEnglish
Book Paperback
Book Advances in Human Factors in Wearable Technologies and Game Design Tareq Ahram
Libristo code: 16352065
Publishers Springer International Publishing AG, June 2017
This book focuses on the human aspects of wearable technologies and game design, which are often neg... Full description
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This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user centered practices can optimize wearable experience, thus improving user acceptance, satisfaction and engagement towards novel wearable gadgets. It describes both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as results obtained upon integration of the wearability principles identified by various researchers for aesthetics, affordance, comfort, contextual-awareness, customization, ease of use, ergonomy, intuitiveness, obtrusiveness, information overload, privacy, reliability, responsiveness, satisfaction, subtlety, user friendliness and wearability. The book is based on the AHFE 2017 Conferences on Human Factors and Wearable Technologies and AHFE 2017 Conferences on Human Factors and Game Design, held on July 17-21, 2017, in Los Angeles, California, USA, and addresses professionals, researchers, and students dealing with the human aspects of wearable, smart and/or interactive technologies and game design research.

About the book

Full name Advances in Human Factors in Wearable Technologies and Game Design
Language English
Binding Book - Paperback
Date of issue 2017
Number of pages 268
EAN 9783319606385
ISBN 9783319606385
Libristo code 16352065
Weight 4277
Dimensions 155 x 235 x 13
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